It's important that the right characters are in the right position, or else you will find your mages to be dead before the first round of combat even begins, and your tank is now trying to solo 10 enemies with no help! Is the Tank at the front? Are the mages a safe distance behind? If not, you should customize it by clicking the formation button at the bottom of the screen. Before you even approach a fight, consider how your party walks as a group. A fight that should be of relative ease for your party can quickly turn to disaster if you rush into it and find your characters to be wildly out of position. Nothing is more important in PoE than positioning. This means that every class and character will act at different speeds, so a heavy amount of management is necessary if you want to maximize what everyone is doing! Remember that in PoE 2, action speed and how long things take is heavily influenced by Recovery Time, a stat that rises and falls depending on class and gear. This will allow you to take in the situation, asses the outcome of previous attacks and alter who is attacking what, or what spells should be getting prepared. Ideally, you should be doing this once ever second or two. For this reason, we highly suggest you get in the habbit of pausing combat. While this makes combat flow nicely, it does cause things to become chaotic when battling several enemies and dealing with your party of 5. Level 4 is a decent spot to have it for the opening hours of the game, as there's nothing in the Port Maje region you won't be able to open at that point.Ĭombat in Pillars of Eternity takes place in turns, but those turns are always happening, there is no pause between actions. The simplest way to do this is to have his background give him the Mechanics skill, then when he levels up you can put a few more points into it. To easily fix this lack of mechanics, simply have your primary character have mechanics as one of his main skills. You can of course come back for them, but that's just added hassle that can be easily avoided. This means that, for some time, you won't be able to easily disarm any traps, or open any locked chests. However, by default, you don't get a character that has access to this skill until several hours into the game (after leaving Port Maje region). in which is pretty obvious what they do, should be quite safe to modify.Mechanics is one of several skills in the game, but it's important because it allows you to pick locks and disarm traps. Things in the Raw tab such as 'BaseWill', etc. The plan is to fill out these other tabs with more stats once they have been tested. The values in the other tabs have been tested and will be accepted by the game. Eternity Keeper will never overwrite your save files, it will just create a new, edited one, so you don't need to worry too much. Changing most of the values here has not been tested and could result in a corrupt save file. Note about the Raw tab: The 'Raw' tab is basically a dump of all a character's stats from the save file.
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